Despite Bloom Blox being critically acclaimed, despite that it was directed by legendary film director Steven Spielberg, Bloom Blox fails in the market with a mere 60,000 units sold.
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6 Responses to “Bloom Blox becomes a Failure”
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June 16th, 2008 at 10:23 am
3rd parties better be scared by the Wii now!
June 16th, 2008 at 1:41 pm
Looks like fun in a way, don’t recall ever seeing a single ad anywhere though.
June 17th, 2008 at 3:16 am
I want it, but at the moment I can’t justify paying €40 for it. Smash Brothers is coming up, that will keep me entertained for months. Maybe after that I’ll buy Boom Blox… Sorry Steven.
June 17th, 2008 at 5:56 am
A $15-20 game for $50? No thanks!
June 17th, 2008 at 5:58 am
I mean, seriously. Do they really think I’m going for fork out full price for a bunch of mini games? Bitch please…
Get a clue, and I might just buy a game. Continue to be morons placing full-game prices on minigames, and you won’t get my business.
June 17th, 2008 at 11:44 am
Mini-game parties aren’t exactly what comes to mind when one thinks of Steven Spielburg. Maybe that could account for the fact that his name isn’t boosting sales by much.
Why doesn’t he make something more hardcore and cinematic? After all, that’s what his movies are known for. Wasn’t this the game that was once supposed to involve head tracking?