According to the report below, GameSpy confirms that the Wii’s Wi-Fi Connection would use friend codes for each title, similar to how the DS’s system is structured. If this is the case, why has Nintendo waited so long to get things running? It makes absolutely no sense to delay online gaming if it was simply the same system as the DS’s…
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16 Responses to “Game Specific Wii Codes…”
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March 14th, 2007 at 8:01 pm
FUCK.
March 14th, 2007 at 8:05 pm
what in the world is the point of the wii system codes then?
nintendos online rly does fail, and i hate that cuz i lvoe nintendo, but w/e :\
March 14th, 2007 at 8:20 pm
this doesn’t make any sense at all . . .
March 14th, 2007 at 8:23 pm
maybe the report isnt totally true
March 14th, 2007 at 8:25 pm
I hope Captain Obvious is right. Maybe this is not fully true and Gamespy actually believed that it would have game specific codes based off of speculation or opinion.
March 14th, 2007 at 8:34 pm
Well, like I’ve been saying in the NSider forums, the report doesn’t say anything about Friend Codes, it states that each game will have individual Friend Rosters. In the report he also states that as well. Also, we do not know if these games will still allow us to add people from our Wii friend list and also include people we meet online as well. Elebits pull the Wii Friend list as it’s friend list. Last but not least, we don’t know if each game will generate FC’s or if we will be using our Wii Numbers (or maybe neither)
March 14th, 2007 at 8:42 pm
I just sent an e-mail to nintendo. Short, but hopefully I will get an honest answer, not “Well it COULD be happen. MAYBE not. We’re NOT SURE. In the FUTURE YOU WILL KNOW. EVENTUALLY WE WILL TELL YOU.
March 14th, 2007 at 10:03 pm
I saw this coming, doesn’t surprise me. Nintendo is beyond paranoid about keeping their ‘family-friendly’ image, and it seems they aren’t willing to budge. I guess they couldn’t discover a seamless alternative and just decided to do the same thing. Doesn’t really bother me a whole lot though, I’m not much of an online player.
March 14th, 2007 at 11:48 pm
Yeah, the above poster is right. This story never even mentions friend CODES. It doesn’t really tell us anything.
March 15th, 2007 at 2:50 am
Why can’t they use the Wii-code?
March 15th, 2007 at 3:39 am
DSboy92
Took the words out of my mouth:(
March 15th, 2007 at 8:29 am
You guys might want to read the update on that page now. It says:
“Well, we’ve gone over the original interview in all its glorious context, and we may of been slightly hasty. (See source here) It’s very possible that when the PR person claimed that “friend lists are game specific,” that he soley means just that, that friend lists are customisable for each title. There’s no direct referral to friend codes. Alot of websites seem to have interpreted it in the same way, including the original source. Just don’t give up all hope just yet.”
March 15th, 2007 at 8:31 am
oh well - i’ll take any online. the DS’s online friend thing is anything but EASY, but i still used it. and after the pain of adding people (to multiple games each time) everything works pretty seamlessly. so as long as the end result is me getting my mario kart on with someone in japan or getting my butt kicked in brawl from some girl in germany - i don’t care.
March 15th, 2007 at 8:33 am
btw - weren’t friend codes already being used in Pokemon BR over in japan? do we really need this confirmed?
March 15th, 2007 at 8:37 am
So in other words, you would simply have friend lists for each game like:
Super Smash Brothers Brawl: Bill, Bob, Sam
Metroid Corruption: Bill, Bob, Harry, Frank
Battalion Wars II: Harry, Sam
But each friend would have their own Wii specific (not game specific) friend code. At least I hope that’s how it will work.
March 15th, 2007 at 7:00 pm
..doesn’t Elebits support online?
I mean you can send pictures AND custom levels back and forth between friends.. and guess what? There was no code-sharing with THAT game.
As soon as I turned it on one of the buddies who I had registered my Wii-Code with had already sent me a picture AND custom-designed level that had been waiting since DECEMBER of 06. I didn’t play the game till the next month, Jan 07.
No in-game code was required for that to work.